If you're looking for a fun game that's fairly simple to learn but pretty deep in terms of strategy, then Plague Inc. certainly delivers. As I've been able to play it twice now, I will review it for you that you may decide if you want to play it yourself.
One quick note before we get started: I have created a YouTube channel. There's only one video there right now: a How To Play video for the Red Dragon Inn. It's a little rough; I learned a lot in creating it which will allow my later videos to be even better. I plan to create and upload more videos in the future; I'm already working on a How To Play video for the new Dark Crystal board game. So if you're interested, hop on over and subscribe so you don't miss anything!
Now that that's out of the way, let's start with the numbers:
Strategy: 4
Randomness: 2
Complexity: 1
Humour: None
Attractiveness: Pretty
Average Length of Game Play: 1 hour
Gamer Profile Ratings:
Strategy: Medium
Conflict: Medium
Social Manipulation: Low
Fantasy: Medium
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24 February 2018
17 February 2018
PinkFae Archive #9: Changeling: The Dreaming - Why I Love It So Much
Welcome, gentle readers, to another PinkFae article. This one refers to Archive #8, from three weeks ago. It was originally published on 28 February 2016, just one week after Archive #8.
Last week, I wrote an article about the tabletop roleplaying game Changeling: the Dreaming. Included in that article were links to descriptions of the setting and in-game history. Anyone who is familiar with the Storyteller System (the original World of Darkness in particular) already knows the basics of the system. But what I didn't describe was why I am such a fan of the game. So I think I will do that today.
10 February 2018
New Resolution
Very shortly after I had posted my Resolution: Failed article on 30 December, a friend invited me to partake of a 10×10 Challenge. I had never heard of it, so I did a bit of research. It turns out that a few years ago on Board Game Geek, someone created this challenge to counteract what she called 'the cult of the new' (more on that in a moment).
Here's how it works: you play ten games, ten times each, over the course of a calendar year. There are two levels of difficulty: Normal and Hardcore. In the Normal level, you are considered successful if you play any ten games ten times. Just keep track of how many times you play any game, and if at the end of the year, you have at least ten games in which you logged ten plays or more, you succeed.
In Hardcore, you decide at the beginning of the year which ten games you're going to count. You only log those games (and any plays you may have had before you accept the challenge don't count).
03 February 2018
Board Game Review: Tiny Epic Galaxies
I got to try my first 'Tiny Epic' game recently. If you don't know what that means, I'll tell you. Gamelyn Games publishes a series of 'Tiny Epic' games which come in a small box, take up a small amount of table space, are easy to learn, but pack in a great deal of enjoyable gameplay. And if Tiny Epic Galaxies, the game that I played, is any indication, that description is very apt.
So let's get into it! Here are some numbers to look at:
Strategy: 5
Randomness: 2
Complexity: 1
Humour: None
Attractiveness: Useful
Average Length of Game Play: 45 minutes
Gamer Profile Ratings:
Strategy: Medium
Conflict: Medium
Social Manipulation: Low
Fantasy: Medium
So let's get into it! Here are some numbers to look at:
Strategy: 5
Randomness: 2
Complexity: 1
Humour: None
Attractiveness: Useful
Average Length of Game Play: 45 minutes
Gamer Profile Ratings:
Strategy: Medium
Conflict: Medium
Social Manipulation: Low
Fantasy: Medium