Welcome to the 200th post on the Game Dork's Gaming Corner! I've got to say, it's kind of amazing to me that I've come this far.
Enough woolgathering. Let's get to the issue at hand.
Some of you may know that I made a new year's resolution to play 80 of the games on the top 100 list over at Board Game Geek. Tomorrow is the last day of 2017, so I think it's safe to call it. I did not meet that goal.
Here's how the numbers ended up: the most games that I had played that were in the top 100 list at any one time was 31. This is a shame, as four of the games I had played that were at one point on the top 100 dropped to 101 or lower at some point over the course of the year. In fact, if we were to expand our criteria to include anything in the top 200, that would add another 16 games to my list, for a total of 47. Still thirty three games shy of my goal, but a good deal closer...
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30 December 2017
23 December 2017
Board Game Review: Skull
I recently played a fun game. It's called Skull (though from what I understand, it was originally called Skull and Roses), and it's super simple, but super fun. You can buy the set from Asmodee Games, or you could make your own with some pieces of cardboard and a marker.
Let's get started!
Strategy: 2
Randomness: 1
Complexity: 1
Humour: None
Attractiveness: Useful*
Average Length of Game Play: 20 minutes
Gamer Profile Ratings:
Strategy: Low
Conflict: Medium
Social Manipulation: High
Fantasy: Low
Let's get started!
Strategy: 2
Randomness: 1
Complexity: 1
Humour: None
Attractiveness: Useful*
Average Length of Game Play: 20 minutes
Gamer Profile Ratings:
Strategy: Low
Conflict: Medium
Social Manipulation: High
Fantasy: Low
16 December 2017
PinkFae Archive #6: Social Stigma in Roleplaying Games
The time has come to repost another PinkFae article. As a reminder, or for those who are new to this blog, the PinkFae Archives are repostings of the articles I wrote for the trans-inclusive gaming blog pinkfae.com, before that site became defunct. Since I don't want all those articles I wrote to be lost, I am reposting them here on my personal blog. Today's entry was originally published on 7 February 2016. I hope you enjoy it!
I was introduced to GURPS (the Generic Universal Role Playing System, published by Steve Jackson Games) in 1991. I admired the flexibility and adaptability of the system, as well as its realism and the fact that it encouraged rounded, dynamic characters. It didn't limit possible character traits to attributes and skills, but had mental, emotional, and social advantages and disadvantages. This allowed players to emulate a personality more fully than in games like Dungeons and Dragons. But there was one disadvantage that I have never given a character: Social Stigma. It provides an in-game mechanic for simulating a character that belongs to a group that is deemed by his or her society to be inferior. In looking back on it, I realise that I didn't fully grasp the possibilities of this disadvantage. Now, I have learned much, and I would love the opportunity to play a character with this disadvantage.
09 December 2017
Roleplaying Games Besides Dungeons and Dragons
I was playing Say Anything with some friends recently. The basic idea behind this game, for those who don't already know, is that the players take turns being the judge, and the judge reads a question off one of the cards in the deck (the questions always refer to the judge; for example, 'What is my favourite brand of beer?' or 'Where in the world would I like to travel that I haven't already been?'). The other players write down possible answers on small dry-erase boards. The judge decides and secretly records which answer best applies. The players then vote on which answer they think the judge chose. They get points for voting for the answer chosen by the judge, and the person who wrote the answer chosen by the judge gets points as well.
On one of John's turns, he read the question, 'What game do I think is most overrated?' There were several good answers, but the one he chose was Dungeons and Dragons. The reason he gave is because there are many roleplaying games (of varying levels of quality) in existence, but so many people (even many gamers) have never heard of any of them apart from D&D (or, these days, Pathfinder, which was based on D&D so may as well count as D&D anyway).
John went on to describe how whenever he talks to people and tells them that he enjoys playing roleplaying games, they always respond with, 'Oh, you mean like Dungeons and Dragons?'
He went on to describe how annoying it always is to have to explain, 'Well, yes, it is like Dungeons and Dragons, but it's not like Dungeons and Dragons because the system is different, the setting is different, the object is different...' Because of that, because of how tired he gets having to tell people that he doesn't play D&D because there are so many other and (in his opinion) better RPGs out there, he ranks D&D as the most overrated game.
02 December 2017
Board Game Review: Conspire
Ok, let's be totally honest. This is not a board game. It really fits into the category of a roleplaying game. But, much like Fiasco, Conspire does not fit into the traditional roleplaying game format. It's not intended for long-form stories that take multiple sessions to complete. There's no GM, no character sheets, it doesn't even use any dice.
But although it technically is a roleplaying game, in that players create a role and play the part of that role in free-form storytelling, it is much better suited to the sort of settings in which one would be likely to play a board game.
Besides, I enjoyed the heck out of this game, and I really wanted to write a review for it. So I'm going to.
But although it technically is a roleplaying game, in that players create a role and play the part of that role in free-form storytelling, it is much better suited to the sort of settings in which one would be likely to play a board game.
Besides, I enjoyed the heck out of this game, and I really wanted to write a review for it. So I'm going to.